Fixing invisible players in CSS

CS:S discussion

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Fixing invisible players in CSS

Postby Miller » Wed, 30 Jun 2010 10:32:43 +0000

Every time you alt tab out and back into game you are at risk of not updating players positions. This results in players becoming invisible where a player will probably be hoovering in one of the spawn areas however you can not kill them, this is because the player has in a sense become invisible.

This then means that the players is still moving around the map as per normal however you cant see him unless you accidently end up shooting him which will result in you seeing blood on the floor!

One way to resolve this problem is to start recording a demo and then stopping it once you have alt tabbed back into game. Recording a demo will re-sync the textures in your game which you will see any ragdolls will respawn and fall to the floor. Note you cannot start a demo while smoke grenades how been deployed!

For anyone that doesn't know how to record a demo:
Open up player console (`) > type "record 1" > console will say demo is being recorded. > type "stop" in console.

You can also make this into a bind and add to into your autoexec.cfg file.

Sorted ;)
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Re: Fixing invisible players in CSS

Postby m@ (matt) » Wed, 30 Jun 2010 15:38:58 +0000

or you could get a 2nd monitor and run it in window mode... a little more expensive but works brilliantly :P

yes i know i'm always here to help :hello:
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Re: Fixing invisible players in CSS

Postby Miller » Wed, 30 Jun 2010 15:51:24 +0000

OR.... you could simply not alt tab out of game.... ever.....

Cheap and easy!
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Re: Fixing invisible players in CSS

Postby Kal-El » Wed, 30 Jun 2010 16:36:56 +0000

mine fixed itself after a while
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